iRacing star mazda kph is off by 5

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Sparten
Posts: 2
Joined: 10 Oct 2016, 20:32

iRacing star mazda kph is off by 5

Post by Sparten »

As in the title, the kph is off by -5 when comparing to motec display ingame, not i big issue, just wanted to mention it.

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Bose321
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iRacing star mazda kph is off by 5 (Not a bug)

Post by Bose321 »

Someone contacted us about this earlier, and it seems like iRacing is passing this value incorrectly. We simply show what we get. ;)
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Sparten
Posts: 2
Joined: 10 Oct 2016, 20:32

iRacing star mazda kph is off by 5

Post by Sparten »

Yep sort of figured it was iRacing shared memory giving wrong info, seems like its a common problem with many of the sims not allways providing correct data, ive been having lots of issues with assetto corsa and its shared memory when adding it to crewchief.

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DirkT
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iRacing star mazda kph is off by 5

Post by DirkT »

Speed is given by the games, but almost always as a relative speed of the car. You will notice the speed matches for instance the speedometer of any overlay on any game. It's the in-car speedos that apparently don't show us the same values


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