Project Cars 2 and SimInstrumentsDash

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RodentYell
Beta tester
Posts: 49
Joined: 22 Aug 2016, 11:15

Re: Project Cars 2 and SimInstrumentsDash

Postby RodentYell » 28 Nov 2017, 23:30

The Pcars 2 beta did work, but since today with the large patch, it's now stopped working again.. :?

OWFTW
Posts: 5
Joined: 06 Dec 2013, 14:57

Re: Project Cars 2 and SimInstrumentsDash

Postby OWFTW » 29 Nov 2017, 10:10

ah nooo... damned :cry:
I hope there is an easy fix like after last patch that changed the exe name.
keep up the good work :)

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Bose321
Fanaleds developer
Posts: 1098
Joined: 18 Jul 2012, 17:00
Location: The Netherlands
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Re: Project Cars 2 and SimInstrumentsDash

Postby Bose321 » 30 Nov 2017, 21:19

Damn... Would be great if they didn't make breaking changes... Do you know if the whole telemtry changed, or if the exe is only changed?
Fanaleds. Enhance your racing experience. Personal portfolio.

RodentYell
Beta tester
Posts: 49
Joined: 22 Aug 2016, 11:15

Re: Project Cars 2 and SimInstrumentsDash

Postby RodentYell » 03 Dec 2017, 20:10

Don't know if this helps you guys out with Pcar's 2 latest patch..

PCARS2 Shared Memory changes with patch v1.3

float mBrakeBias; // [ RANGE = 0.0f->1.0f... ] [ UNSET = -1.0f ]
float mTurboBoostPressure; // RANGE = 0.0f->1.0f... ] [ UNSET = -1.0f ] - this seems to be some random nonsense value
char mLFTyreCompound[40]; // [ string ]
char mRFTyreCompound[40]; // [ string ]
char mLRTyreCompound[40]; // [ string ]
char mRRTyreCompound[40]; // [ string ]
unsigned int mPitSchedules[STORED_PARTICIPANTS_MAX]; // [ enum (Type#7) Pit Mode ]
unsigned int mHighestFlagColours[STORED_PARTICIPANTS_MAX]; // [ enum (Type#5) Flag Colour ]
unsigned int mHighestFlagReasons[STORED_PARTICIPANTS_MAX]; // [ enum (Type#6) Flag Reason ]
unsigned int mNationalities[STORED_PARTICIPANTS_MAX]; // [ nationality table , SP AND UNSET = 0 ]
float mSnowDensity; // [ UNITS = How much snow will fall ] [ RANGE = 0.0f->1.0f ], this will be non zero only in Snow season, in other seasons whatever is falling from the sky is reported as rain

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Bose321
Fanaleds developer
Posts: 1098
Joined: 18 Jul 2012, 17:00
Location: The Netherlands
Contact:

Re: Project Cars 2 and SimInstrumentsDash

Postby Bose321 » 06 Dec 2017, 15:18

Thanks guys. There's a new beta out. For the beta testers out here please try it!
Fanaleds. Enhance your racing experience. Personal portfolio.

dakolva
Posts: 5
Joined: 17 Oct 2017, 16:04

Re: Project Cars 2 and SimInstrumentsDash

Postby dakolva » 14 Mar 2018, 16:54

hi All,
Fanaleds 2.4V : Revlights of my SRW-S1 have worked few seconds with PCARS2 and then switch off.Never ligthted on since.I tried with other pc game : no problems.
Any Idea ?


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