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RevLEDs and Pit Limiter rFactor [Can't FIX]

Posted: 28 Aug 2012, 18:30
by Steph Amiel
First i would like to thank you for this nice program.
As Muulka said ,in rfactor i don't get either the leds flashing when i have the pit limiter on as in rfactor2 .
Another thing ,it would be nice to be able to synchronise the leds with the revs because in rfactor i have all the led flashing when the revs are still not in the red zone.
keep up the great work
Thank you

Re: Pit limiter

Posted: 29 Aug 2012, 10:31
by DirkT
Not sure if I understand you correctly.

You are saying the pitlimiter in rFactor 1 doesn't flash the leds like they do in rFactor 2? Or both games don't flash the leds?

The other issue is that the revleds are flashing too early, when the rev is not at the limit. I'll look into that.

Re: RevLEDs and Pit Limiter rFactor

Posted: 29 Aug 2012, 12:31
by Steph Amiel
Hi Dirk
In rfactor 2 ,all leds are flashing when the pit limiter is on ,i don't get that in rfactor 1.
Anyway it's just a detail ,your program is great !
cheers

Re: RevLEDs and Pit Limiter rFactor

Posted: 29 Aug 2012, 12:34
by DirkT
Thanks for the complements.

We will look into the issue for rFactor 1

Re: RevLEDs and Pit Limiter rFactor

Posted: 01 Sep 2012, 14:27
by DirkT
Unfortunately this information (pit limiter) isn't available for rFactor 1. So we can't make this happen, sorry.

Re: RevLEDs and Pit Limiter rFactor [Can't FIX]

Posted: 02 Sep 2012, 07:17
by Steph Amiel
Thank you for the reply !
too bad but i was a tiny problem ,no biggie :D .
However i really would like to be able to adjust the leds/revs ;)
best regards

Re: RevLEDs and Pit Limiter rFactor [Can't FIX]

Posted: 02 Sep 2012, 19:02
by DirkT
We're figuring out what to do with the led sync, maybe this will be configurable. Most games give out the exact shift point, somehow rFactor only has a revlimit, but that isn't always te shiftpoint. Perhaps configurable for only the games that lack proper shiftpoint support.