Well that sucks then. We contacted the developers and they might consider to create a toggle for native support, but that's speculating, and would indeed need another patch.
Excellent, We think: <led_display nativeSupport="true" /> could be set to: <led_display nativeSupport="false" /> This would allow our plugin to do all of its work. Note however Codemasters games don't have Revled support (in our plugin) just jet, we are working on setting up indi...
Would you be so kind to share your hardware_settings.xml file with us? We are keen to know whether it is possible to disable the native Codemasters support for Fanatec hardware as our plugin brings more options for most users.
You do push the button for "Save settings to current profile" I presume?
The AppData is by default hidden by Windows, if you want to see it you'd have to enable it in folder options in your Control Panel. Look for a string "Show all files and folders".
I agree the fuel dots aren't the most visible of notifcations. Back when we started it was one of the few things that got lower priority, so we just thought: dots aren't used for anything else, let's use them for this. It's clear and working in all modes. I like your ideas, and something of the sort...
Rumble is a bit of a difficult subject. The reason why rumble is still on when you lift off is probably because there is a minimum time of about 250ms the motor rumbles. We made this so because a rumble of for instance 10ms is almost impossible to feel. We could look into stopping rumble on lesser b...
We're figuring out what to do with the led sync, maybe this will be configurable. Most games give out the exact shift point, somehow rFactor only has a revlimit, but that isn't always te shiftpoint. Perhaps configurable for only the games that lack proper shiftpoint support.